My Limited Exposure to Sword & Sorcery Literature

I’ve only just begun reading Conan stories.  I have four books with some short stories in them.  I’ve seen the original Conan The Barbarian film with Schwartznegger as well as Conan the Destroyer (which I thought kind of sucked).  I get that the film may not be true to the books, but I enjoyed Conan the Barbarian for what it was.

Seeing the Conan movie got me interested in the genre.  When time allows I’ll read more.  Maybe get some Fafhrd and Gray Mouser books.  I have some of the GOR books in my book case, but have yet to read them.

If my characters for Blood of Pangea seem a little out of place, please bear with me.  On the other hand, not every hero needs to have a tragic history that led them to the rough and tumble lifestyle of an adventurer.  From where I come from, even the average Joe and Jane, so to speak, can have a reason to go adventuring.  So my characters often may have backgrounds in assorted trades, and then you let the narrative and gameplay define how they do things. Farmers, winemakers, millers, carpenters, coopers, street beggars etc,  are all career possibilities.  How you spin them into interesting characters makes them unique and (hopefully) legendary heroes.

How about a cooper that smuggled stolen riches in his false-bottom barrels?  There’s a nice background.  He has contacts with illicit traders across the continent.  Smuggler, barrel maker and underworld diplomat, all in one. If the party decides to raid a trade caravan or the estate of some rich person, he’ll be the one most likely to find hidden compartments.  If they need a reliable criminal contact, he might be more likely than the rest to know someone, or to know someone that knows someone, if you take my meaning.

[edited 3/9/2017 to insert “or” between ‘caravan’ and ‘the’ ]

 

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BOP – 4th Character – Animal Handler

Estes is a tracker, trainer and trader of exotic animals.   She mixes poisons to disable her prey.   She is a dead shot with a blowgun. Estes speaks Puun and Nemian.

Name: Estes     Class: Adventurer

Might: 10

Gear: blowgun, curare vial, 1 week rations, bedroll, hemp rope, knife, 3d6 silver pieces

 

An ancient big game hunter.  I packed a lot of skills into this description, but she is rather specialized.  Perhaps she would be useful for stealing horses or calming guard dogs (or guard lions).  I can see her eventually training a pet, like a falcon or wolf, or maybe some exotic beast from Kasharak.

BOP – 3rd character – The Engineer

Hunlo served as a civil and military engineer for the Sar-Jan empire.  He has a knack for repairing and tinkering with mechanical contraptions. He speaks Sar-Jan, Tartar and Puunish.

 

Name: Hunlo             Class: Adventurer

Might: 10

Gear: abacus, plumb bob,  short sword, bedroll, 1 week rations, 3d6 silver pieces

This character would be useful for delving ancient ruins. He would have a better chance of noticing roofs that may cave in, traps, hidden doors, and the sturdiness of bridges.  If you needed to build a heavy piece of artillery to slay a massive beast, his skills would be most useful.

Second Blood of Pangea Character

Ritab was a Eunuch serving a Baroomian sultan.  His great strength and prowess with the scimitar earned him great respect.  He used his sorcery to secretly seduce the Sultan’s wife.

 

Name: Ritab              Class: Sorcerer

Might: 10

Gear:  Scimitar, 1 week rations, bedroll, shield, 3d6 silver coins

 

This character is interesting to me.  Being a Sorcerer, he can only use Might for feats of magic or knowledge, rather than physical tasks.  But his narrative says he’s good with a scimitar.  He might get a slight advantage with it, but he can’t boost his combat skills with Might.  So he must use his sorcery to help achieve the physical tasks he otherwise cannot do,  such as seducing the sultan’s wife.  Perhaps he used spells to befuddle his adversaries.

He earned great respect in his homeland, but he also slept with the sultan’s wife.  So his social connections there may be an advantage, or a disadvantage, depending on whether the sultan found out about it.

I didn’t make any explicit claims about his linguistic skills.  If he served as a Eunuch, then he naturally must have been proficient in the language where he worked.  Let’s hope he can speak with someone else in the adventuring party.

 

[edited document on 3/9/2017 for spelling]

First Blood of Pangea Character

This game appeals to me because characters have one one statistic, Might, that is used as a measurement of the character’s physical endurance, luck and general resolve. This resource is spent to avoid lethal wounds or enhance dice rolls.  It is recovered through rest.  Everything else is derived from the character narrative, which is a (maximum) 30 word paragraph describing who the character is.  Here is an example.

 

Kartum was  Puunish army physician and apothecary.  During his travels he became competent in Puunish, Nemian and Baroomian. His talent for throwing knives saved his life many times.

So your finished character sheet would have the narrative and these notes:

Name: Kartum        Class: Adventurer

Might: 10

Gear: Surgical kit, Herb bag, 1 week rations, bedroll, Knife, 3d6 silver coins

 

When dice rolling is required, a difficulty level is set, and 2d6 is rolled.  If the roll equals or exceeds the difficulty level, the roll succeeds.  Kartum’s rolls related to physicians, creating or dispensing medicine,  or throwing knives will be easier for him than for other characters.

He can speak Puunish, Nemian and Baroomian.  Languages are important in this game.  There is a common trade dialect that almost everyone speaks, but it lacks the substantive nuance of the other languages.  To communicate effectively and fit into a culture, you need to know their language.

As the character adventures and gains experience, he can gain new skills and increase his Might.

 

You can get Blood of Pangea from Rpgnow.com