Rat warriors are cunning, crude and brutish creatures. They make excellent minions for one disposed to evil, provided that there’s plenty of delightfully nasty food for them to eat.
Rat warriors are not overly brave, preferring hit and run raids to prolonged brawls. Their preferred weapons are spears, nets and crude short bows. Rat bites are particularly nasty. In melee, if a rat rolls a 12, the victim is bitten and must Save or contract a feverish disease that, over the next 3 days, will cause a permanent loss of 1 Might.
Rat warriors are usually led by a chief who is more clever and ruthless than the rest. This leader often is armored and has an armored personal guard of his closest cronies.
Rat Warrior: 1 or 2 Might
Chief: 4 Might